
Fixed a bug that would occasionally cause very long loading times when entering a match.Fixed graphics settings getting reset to Ultra in some cases, despite the game reporting other values.Fixed a bug that would cause some players to hang on the initial title screen.See also Dying Light Update 1.49 Patch Notes: What's New In May 5 Update When a player accepts a party invitation while already in a match, they’ll get a UI notification and they can choose to immediately join the lobby.Game mode now automatically swaps to squad after completing the tutorial.Enabled some extra anti-cheat mechanisms.This is generally what you want, because deadzones are handled by the OS itself.Default Look Deadzone setting on Switch is now 0%.Aim assist now decreases over distance.Adjusted aim assist values for various console platforms.
This was mostly clearly seen with the Lightning Gauntlet on PC.
This meant it was possible for players under certain circumstances to make their spells incredibly easy to hit. Fixed an exploit where aim assist could be much stronger than intended under certain combinations of distance to target and input sensitivity. This results in more consistent behavior for all players and eliminates advantages that came from very high framerate. Smoothed out difference in aim assist strength between different framerates. Due to this, your muscle memory with different spells may be affected! Note this also caused “weird” aiming offsets that were reported where it felt like your aim was off.
Fixed a netcode issue that resulted in other characters appearing to stutter/jitter or otherwise not to update at full framerate. Fixed an issue that caused projectiles to sometimes not register damage even though they hit. Fix an edge case where reviving or exiling someone could be canceled in order to cast spells faster. Lighting Bolt’s recovery animation can now be interrupted by casting a sorcery. Spellbreak update 1.1 is the first major post-launch content update for the game and there are a huge number of bug fixes, as mentioned in the patch notes 1.08.